How much money did undertale make?
In just two days, the Kickstarter campaign for Undertale surpassed its $5,000 goal. By the end of the campaign, on September 15, 2015, it had raised a total of $51,124 from 2,398 backers.
In the first 24 hours, the campaign raised $22,817 from 1,023 backers, an average of $22.37 per backer. The second day brought in $28,307 from 1,375 backers, for an average of $20.67 per backer.
The majority of the backers (1,814) pledged $10 or less, while only 34 people pledged $100 or more. The most popular pledge amount was $5, followed by $20, $10, and $25.
The average pledge amount was $21.24.
Assuming that all 2,398 backers paid their pledges, and taking into account Kickstarter’s 5% fee, Undertale received a total of $49,039.60 from the campaign.
However, it’s important to note that not all Kickstarter campaigns are successful, and even if they are, not all backers always follow through on their pledges. So, it’s possible that Undertale didn’t receive the full amount that was pledged.
What is undertale?
Undertale is a role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground, a large, secluded region underneath the surface of the Earth, separated by a magic barrier. The player meets various monsters during the course of the game, some of which become friends or allies.
Undertale was released on September 15, 2015, for Microsoft Windows and OS X. The game was later released for Linux on July 17, 2016, for PlayStation 4 and PlayStation Vita on August 15, 2017, and for Nintendo Switch on September 18, 2018. A Nintendo 3DS port was released on September 27, 2018.
Critical reception of Undertale was positive, with reviewers praising its story and characters. The game sold over a million copies by December 2017, and by September 2020, it had sold over 4.5 million copies worldwide.
How much money did undertale make?
Undertale made over $3 million in total revenue by December 2017.
How popular is undertale?
It’s no secret that Undertale has taken the world by storm. The independently-developed RPG has captured the hearts of players all over, with its unique blend of humor, heart, and memorable characters. But just how popular is Undertale, really? Let’s take a look at the numbers.
As of writing, Undertale has sold over 3 million copies. It’s available on PC, Mac, Linux, PS4, Vita, and Switch, and has been ported to just about every platform imaginable. The game has been praised by critics and players alike, and has won numerous awards, including Game of the Year from several publications.
In terms of player numbers, Undertale is doing quite well. The game has been played for over 60 million hours on Steam, and has a “Very Positive” rating on the platform. In the past month, Over the course of the past year, the game has averaged around 10,000 players on Steam, with a peak of just over 20,000 players.
Not too shabby for a game that was developed by one person in their spare time!
Undertale is clearly a phenomenon, and its popularity doesn’t seem to be waning any time soon. If you’ve yet to try the game, I highly recommend giving it a shot. You might just find yourself falling in love with its quirky charms.
What is the story behind undertale?
Undertale is a role-playing video game created by American indie developer Toby Fox. The game was released for Microsoft Windows and macOS in September 2015, and for Linux in July 2016. Undertale was nominated for “Game of the Year” at the 15th Annual Interactive Achievement Awards, and won the award for “Best Indie Game” at The Game Awards 2015.
The game is set in the Underground, a large, secluded region beneath the surface of the Earth, separated by a magic barrier. The Underground is home to monsters, creatures that were once human who have been transformed by the magic of the Underground.
Players control a human child who has fallen into the Underground and must find their way back to the surface. The child is aided by a friendly monster named Toriel, who helps them navigate the Underground. The player must navigate through a series of puzzles and battles, encountering various monsters along the way.
Undertale was created by Toby Fox, who also created the webcomic Homestuck. The game was heavily inspired by the Mother series of video games, particularly Mother 3.
Undertale was funded through a Kickstarter campaign, raising over $50,000 from more than 5,000 backers. The game was released to critical acclaim, with praise focused on its writing, characters, and gameplay.
Undertale has sold over 1.5 million copies, and has been downloaded more than 20 million times.
How did undertale become so popular?
It’s no secret that the indie game Undertale has taken the world by storm. The charming and heartwarming story, lovable characters, amazing soundtrack, and unique gameplay have all contributed to its massive success. But just how did this little game become so popular? Let’s take a look at five key factors that made Undertale the phenomenon it is today.
1. The story is incredibly relatable
Many people who have played Undertale can attest to the fact that the story is one of the main reasons they fell in love with the game. The plot follows a human child who falls into the Underground, a world inhabited by monsters. The child must find their way back to the surface, but the journey is not an easy one. Along the way, they make friends and enemies, and ultimately must decide whether to kill or spare the monsters they encounter.
This story is incredibly relatable for a lot of people. We’ve all felt like outsiders at some point in our lives, and can empathize with the main character’s struggle to find their place in the world. The game’s message of compassion and understanding is one that resonates with us, and is something we can all strive to achieve in our own lives.
2. The characters are lovable and relatable
Another big reason why people love Undertale is because of the amazing cast of characters. Each character is unique and memorable in their own way, and you can’t help but fall in love with them. What’s more, many of the characters are relatable. For example, Toriel is a motherly figure who wants nothing more than to protect her child. Asgore is a king who is struggling to do what’s best for his people. Undyne is a fierce warrior who is struggling to come to terms with her own feelings.
These characters feel like real people, and we can’t help but empathize with them. We root for them as they go through their struggles, and feel genuine happiness when they finally find happiness. It’s this connection that we feel with the characters that makes Undertale so special.
3. The gameplay is unique and addicting
Undertale’s gameplay is unlike
How much money did undertale make?
Undertale is a role-playing video game created by American indie developer Toby Fox. The game was released on September 15, 2015, for Microsoft Windows, OS X, and Linux. Undertale was also released on the PlayStation 4 and PlayStation Vita on August 15, 2017.
The game received critical acclaim, with critics praising its writing, humor, and character interactions. Undertale was nominated for multiple awards, including Game of the Year, Best Indie Game, and Best RPG. It won the GameFAQs Best Game Ever poll in 2017.
In Undertale, the player controls a human child who has fallen into the Underground, a large, secluded region underneath the surface of the Earth, separated by a magical barrier. The Underground is inhabited by monsters, who were once forced to live there after a war with humans.
The player meets various monsters during their journey, some of which become friends, while others are fought as enemies. The player can choose to either kill or spare the monsters they encounter, with the latter choice often resulting in the monster sparing the player in return. The player’s choices affect the game’s outcome.
Undertale was a commercial success, selling over 1.5 million copies by the end of 2018.
What is the estimated value of undertale?
Undertale is a role-playing video game created by American indie developer Toby Fox. The game was released for Microsoft Windows and OS X on September 15, 2015, and for Linux on July 17, 2016. Undertale was later ported to several systems, including the PlayStation 4, PlayStation Vita, and Nintendo Switch.
Undertale generated significant positive reception upon its release, with reviewers praising its writing, characters, and gameplay. The game sold over a million copies by mid-2016, and by December 2018, it had sold more than 2 million copies worldwide.
Undertale has been described as a “love letter” to role-playing games. It features bullet hell-style gameplay, in which the player must avoid enemy attacks. The game also features a “genocide” route, in which the player kills every monster in the game.
Undertale was created over the course of two years by Toby Fox, who also created the webcomic Homestuck. Fox was inspired by role-playing games such as EarthBound, as well as bullet hell games such as Touhou Project.
The game was originally released for Microsoft Windows and OS X on September 15, 2015. It was later ported to Linux, PlayStation 4, PlayStation Vita, and Nintendo Switch.
The game’s soundtrack was composed by Toby Fox, with additional contributions from other artists.
Undertale has been well-received by critics, with praise for its writing, characters, and gameplay. The game sold over a million copies by mid-2016, and by December 2018, it had sold more than 2 million copies worldwide.
How many copies of undertale were sold?
Undertale is a role-playing video game created by American indie developer Toby Fox. The game was released for Microsoft Windows and OS X on September 15, 2015, and for Linux on July 17, 2016. Undertale was initially meant to be released on June 25, but was postponed due to unforeseen circumstances. Upon release, the game received critical acclaim, with praise directed at its writing, gameplay, and themes.
In just two days, Undertale sold 66,000 copies on Steam, becoming the fastest-selling game on the platform in that time period. By the end of September, the game had sold over 200,000 copies, and by December, it had sold over 600,000 copies. In January 2016, it was announced that Undertale had sold over 1.5 million copies. As of March 2020, the game has sold over 4 million copies.
Undertale was a commercial success, and its popularity has led to a surge in popularity for indie games. The game has been praised for its writing, gameplay, and themes.
How popular is undertale?
Undertale is a popular video game that was released in 2015. The game has been praised for its originality, story, and characters. It has won several awards, including the Game of the Year award from the Game Developers Choice Awards. As of March 2016, the game has sold over 1 million copies.
What factors contributed to the success of undertale?
There are many factors that contributed to the success of Undertale. One factor is that the game is very well-made and polished. The game has great graphics, music, and gameplay. Another factor is that the game is very replayable. There are multiple endings, and each playthrough can be different. Players can also choose to spare or kill enemies, which adds to the replayability.
Undertale also has a great story. The story is heartwarming, and players can empathize with the characters. The game also has a lot of humor, which helps keep players engaged.
Finally, Undertale has a lot of positive word-of-mouth. Players have been recommending the game to their friends, and it has become a bit of a cult classic. This has helped the game reach a wider audience and become a commercial success.
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